Graham Ranson

game developer • concrete maker • time waster

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Posts Tagged → tiled

2D Tile Maps in Solar2D

posted in Game Development on November 26, 2022 by Graham 1 Comment

Many, many, many moons ago I made a tilemap framework for Solar2D, although it was called Corona SDK back then, and since shuttering that I haven’t really had much of a reason to think about tilemaps again. Until today. I will once again be using the Tiled level editor but just want a simple tilemap… Continue reading →

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