Graham Ranson

game developer • concrete maker • time waster

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Posts Tagged → library

2D Vehicle Physics in Solar2D

posted in Game Development on November 25, 2022 by Graham 2 Comments

Last year, back during development of Another Tomorrow, my daughter saw one of the puzzles we were working on and fell in love. In this puzzle you control a little RC car, from above, by tapping where you want it to drive. The rub is that you’re in a temple and some of the slabs… Continue reading →

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